Anne Mette Thorhauge
Associate Professor
Department of Communication
Karen Blixens Plads 8
2300 København S
- 2003
- Published
Player, Reader and social actor
Thorhauge, Anne Mette, 2003.Research output: Contribution to conference › Paper › Research › peer-review
- Published
Player, Reader and social actor
Thorhauge, Anne Mette, 2003, DAC 2003.Research output: Chapter in Book/Report/Conference proceeding › Article in proceedings › Research › peer-review
- Published
Playing while making sense
Thorhauge, Anne Mette, 2003.Research output: Contribution to conference › Paper › Research
- 2004
- Published
Minicomputerens sociale arv
Thorhauge, Anne Mette, 2004, In: Nord nytt - Nordisk tidsskrift for folkelivsforskning. 90, p. 5Research output: Contribution to journal › Journal article › Research › peer-review
- Published
Minicomputerens sociale arv
Thorhauge, Anne Mette, 2004, In: NORD NYTT.Research output: Contribution to journal › Journal article › Research
- 2005
- Published
Fra modtager til spiller
Thorhauge, Anne Mette, 2005, Spillets verden. Jessen, C. & Kampman Walther, B. (eds.). Danmarks Pædagogiske Universitetsforlag, p. 283-295 12 p.Research output: Chapter in Book/Report/Conference proceeding › Book chapter › Research
- Published
Fra modtager til spiller
Thorhauge, Anne Mette, 2005, Spillets verden.Research output: Chapter in Book/Report/Conference proceeding › Book chapter › Research
- 2007
- Published
Computerspillet som kommunikationsform: Spil og spillere i et medievidenskabeligt perspektiv
Thorhauge, Anne Mette, 2007, København: Museum Tusculanum.Research output: Book/Report › Ph.D. thesis › Research
- Published
Professor Nukem - communicating research in the age of the experience economy
Sandvik, K. & Thorhauge, Anne Mette, 2007. 21 p.Research output: Contribution to conference › Paper › Research › peer-review
- Published
Professor Nukem - et eksperiment med oplevelsesbaseret forskningsformidling
Sandvik, K. & Thorhauge, Anne Mette, 2007Research output: Other contribution › Research
- 2008
- Published
Professor Nukem: Communicating Research in the Age of the Experience Economy
Sandvik, K. & Thorhauge, Anne Mette, 2008, In: Nordicom Review. 29, 2, p. 177-193 16 p.Research output: Contribution to journal › Journal article › Research › peer-review
- 2010
- Published
Wollywood - et virtuelt filmmekka? Om film produceret i computerspil
Thorhauge, Anne Mette, 2010, In: Kosmorama. 245, p. 87-100 14 p.Research output: Contribution to journal › Journal article › Research › peer-review
- 2011
- Published
Computerspil og afhængighed
Thorhauge, Anne Mette & Brus, A., 1 Feb 2011, In: Pædagogisk Psykologisk Tidsskrift. p. 3 - 25 22 p.Research output: Contribution to journal › Journal article › Research › peer-review
- Published
Introduction to special issue: Experiencing games: Games, play and players
Lankoski, P., Waern, A., Thorhauge, Anne Mette & Verhagen, H., 13 Sep 2011, In: Journal of Gaming and Virtual Worlds. 3, 3, p. 175-180 6 p.Research output: Contribution to journal › Editorial › Research › peer-review
- 2012
- Published
Communication technologies in the study environment: Institutional and personal media as a reflection of organisational structure
Thorhauge, Anne Mette, 2012, In: MedieKultur. Vol. 28, 53, p. 22-36 15 p.Research output: Contribution to journal › Journal article › Research › peer-review
- Published
Documentary at Play
Sørensen, I. E. & Thorhauge, Anne Mette, 2012, Online Credibility and Digital Ethos : Evaluating Computer-Mediated Communication. Apostle, S. & Folk, M. (eds.). Hershey: IGI global, p. 353-367 15 p.Research output: Chapter in Book/Report/Conference proceeding › Book chapter › Research › peer-review
- Published
Going green: Mobile technologies and changing lifestyles
Thorhauge, Anne Mette & Lomborg, Stine, 25 Oct 2012.Research output: Contribution to conference › Conference abstract for conference › Research › peer-review
- 2013
- Published
Intended and negotiated gameplay: The interpretive power of the gamer
Thorhauge, Anne Mette, 2013, Playing with virtuality: Theories and methods of computer game studies. Bigl, B. & Stoppe, S. (eds.). Frankfurt am Main: Peter Lang, p. 163 - 176 14 p.Research output: Chapter in Book/Report/Conference proceeding › Book chapter › Research › peer-review
- Published
Data on the Fly: Mobile Technologies and the Documentation of Media Use in Everyday Contexts
Thorhauge, Anne Mette, 13 Jun 2013.Research output: Contribution to conference › Conference abstract for conference › Research › peer-review
- Published
The Rules of the Game—The Rules of the Player
Thorhauge, Anne Mette, 31 Jul 2013, In: Games and Culture: A Journal of Interactive Media. 8, 6, p. 371-391 21 p.Research output: Contribution to journal › Journal article › Research › peer-review
- Published
Smartphones, data collection and cross media use
Thorhauge, Anne Mette & Ørmen, Jacob, 3 Oct 2013.Research output: Contribution to conference › Conference abstract for conference › Research
- Published
Technology, power and the political economy of new media
Thorhauge, Anne Mette & Helles, Rasmus, 21 Dec 2013, In: MedieKultur. 29, 55, p. 1-2 2 p.Research output: Contribution to journal › Editorial › Research
- 2014
- Published
The ambiguities of logdata
Thorhauge, Anne Mette & Lomborg, Stine, 23 Oct 2014.Research output: Contribution to conference › Paper › Research › peer-review
- Published
The visual communication of everyday life
Thorhauge, Anne Mette, 14 Nov 2014.Research output: Contribution to conference › Conference abstract for conference › Research › peer-review
- 2015
- Published
Computerspil og hverdagsliv: Et arbejdspapir
Thorhauge, Anne Mette & Gregersen, Andreas Lindegaard, 2015, Kbh.: Institut for Medier, Erkendelse og Formidling, 24 p.Research output: Working paper › Research
- Published
Everyday media activities, gaming and gender
Gregersen, Andreas Lindegaard & Thorhauge, Anne Mette, 2015.Research output: Contribution to conference › Paper › Research › peer-review
- Published
Smartphone log data in a qualitative perspective
Ørmen, Jacob & Thorhauge, Anne Mette, 21 Jan 2015, In: Mobile Media & Communication. 3, 3, p. 335-350 16 p.Research output: Contribution to journal › Journal article › Research › peer-review
- Published
Smartphones and the Micro-Routines of Everyday Life
Thorhauge, Anne Mette, 7 May 2015.Research output: Contribution to conference › Conference abstract for conference › Research
- Published
Problem gaming in an everyday perspective
Thorhauge, Anne Mette & Gregersen, Andreas Lindegaard, 16 May 2015.Research output: Contribution to conference › Conference abstract for conference › Research › peer-review
- Published
Micro-routines, notifications and strategic configuration: An analytical framework for understanding smart phone use patterns
Thorhauge, Anne Mette, 14 Aug 2015.Research output: Contribution to conference › Conference abstract for conference › Research › peer-review
- 2016
- Published
Balancing the flows: Cross-media communication in an everyday life context
Thorhauge, Anne Mette, 2016, The Media and the Mundane: Communication Across Media in Everyday Life. Gothenburg, Sweden: Nordicom, p. 59-73 14 p.Research output: Chapter in Book/Report/Conference proceeding › Book chapter › Research › peer-review
- Published
Cross-media communication in context: A multi-method approach
Thorhauge, Anne Mette & Lomborg, Stine, 2016, In: MedieKultur: Journal of media and communication research. 32, 60, p. 70-86 17 p.Research output: Contribution to journal › Journal article › Research › peer-review
- Published
Introduction - The Media and the Mundane: Communication across media in everyday life
Sandvik, K., Thorhauge, Anne Mette & Valtýsson, Bjarki, 2016, The media and the mundane: Communication across media in everyday life. Sandvik, K., Thorhauge, A. M. & Valtysson, B. (eds.). Gothenburg: Nordicom, p. 9-15Research output: Chapter in Book/Report/Conference proceeding › Book chapter › Research › peer-review
- Published
Spaces of agency at the intersection between media technologies and everyday life
Sandvik, K., Thorhauge, Anne Mette & Valtýsson, Bjarki, 2016, The media and the mundane: Communication across media in everyday life. Sandvik, K., Thorhauge, A. M. & Valtysson, B. (eds.). Gothenburg: Nordicom, p. 151-156 6 p.Research output: Chapter in Book/Report/Conference proceeding › Book chapter › Research › peer-review
- Published
The media and the mundane: Communication across media in everyday life
Sandvik, K. (ed.), Thorhauge, Anne Mette (ed.) & Valtýsson, Bjarki (ed.), 2016, Gothenburg: Nordicom. 159 p.Research output: Book/Report › Anthology › Research › peer-review
- Published
Dagbog som metode
Thorhauge, Anne Mette, Jan 2016, Medie- og kommunikationsleksikon online. Kolstrup, S., Agger, G., Jauert, P. & Schrøder, K. (eds.). Frederiksberg: SamfundslitteraturResearch output: Chapter in Book/Report/Conference proceeding › Encyclopedia chapter › Research › peer-review
- Published
Researching cross-media communication: Methodological approaches (Introduction)
Thorhauge, Anne Mette, Sandvik, K. & Andersen, T. F., 1 May 2016, In: MedieKultur: Journal of media and communication research. 32, 60, p. 1-5 5 p.Research output: Contribution to journal › Editorial › Research
- Published
Computerspil som samvær, adspredelse og konflikt i hverdagen: Et arbejdspapir
Thorhauge, Anne Mette, Gregersen, Andreas Lindegaard & Brus, A., 31 May 2016, København: Institut for Medier, Erkendelse og Formidling, 18 p.Research output: Working paper › Research
- Published
Introduction to gender and media revisited
Raun, T., Rudloff, Maja, Thorhauge, Anne Mette & Sandvik, K., 15 Dec 2016, In: MedieKultur: Journal of media and communication research. 32, 61, p. 1-5 5 p.Research output: Contribution to journal › Editorial › Research
- 2018
- Published
Problem gaming as broken life strategies
Thorhauge, Anne Mette, 2018, What's the problem in problem gaming? : Nordic research perspectives. Enevold, J., Thorhauge, A. M. & Gregersen, A. (eds.). Göteborg: Nordicom, p. 65 - 81 17 p.Research output: Chapter in Book/Report/Conference proceeding › Book chapter › Research › peer-review
- Published
The privatization of age classification
Thorhauge, Anne Mette, 2018, Cultures of Computer Game Concerns: The Child Across Families, Law, Science and Industry. Sørensen, E. (ed.). transcript verlag Bielefeld, p. 137-147 11 p.Research output: Chapter in Book/Report/Conference proceeding › Book chapter › Research › peer-review
- Published
What's the problem in problem gaming? Nordic research perspectives
Enevold, J. (ed.), Thorhauge, Anne Mette (ed.) & Gregersen, Andreas Lindegaard (ed.), 2018, University of Gothenburg. 123 p.Research output: Book/Report › Anthology › Research › peer-review
- Published
What's the problem in problem gaming? Introduction
Thorhauge, Anne Mette, Gregersen, Andreas Lindegaard & Enevold, J., 2018, What's the problem in problem gaming: Nordic research perspectives. Enevold, J., Thorhauge, A. M. & Gregersen, A. (eds.). Göteborg: Nordicom, p. 9-13 5 p.Research output: Chapter in Book/Report/Conference proceeding › Book chapter › Research
- Published
Multimodale læsepraksisser og dannelse til det digitale netværkssamfund
Thorhauge, Anne Mette, Dec 2018, In: Learning Tech – Tidsskrift for læremidler, didaktik og teknologi. 5, p. 10-26 17 p.Research output: Contribution to journal › Journal article › Research › peer-review
- 2019
- Published
Individual pastime or focused social interaction: Gendered gaming practices among Danish youth
Thorhauge, Anne Mette & Gregersen, Andreas Lindegaard, 2019, In: New Media & Society. 21, 7, p. 1444-1464 21 p.Research output: Contribution to journal › Journal article › Research › peer-review
- Published
The role of skinbetting in game (platform) economies
Thorhauge, Anne Mette & Nielsen, R. K. L., 8 Aug 2019.Research output: Contribution to conference › Conference abstract for conference › Research › peer-review
- Published
Gender and gaming practices among Danish youth: Køn og spilpraksisser hos danske unge
Thorhauge, Anne Mette, 22 Aug 2019.Research output: Contribution to conference › Paper › Research › peer-review
- 2020
- Published
Friends, lovers, risk and intimacy: Risk-taking as a socially meaningful practice
Thorhauge, Anne Mette & Bonitz, M., 2020, In: MedieKultur: Journal of media and communication research. 36, 67, p. 37-54 17 p., 2.Research output: Contribution to journal › Journal article › Research › peer-review
- Published
Intimacy and visual communication in social media
Thorhauge, Anne Mette, Demant, Jakob Johan & Krogager, S. G. S., 2020, In: MedieKultur: Journal of media and communication research. 67, p. 1-5Research output: Contribution to journal › Editorial › Research › peer-review
- Published
Intimitet og visuel kommunikation i sociale medier: En samtale med Louise Kjølsen og Liva Manghezi
Thorhauge, Anne Mette, 2020, In: MedieKultur: Journal of media and communication research. 36, 67, p. 6-15 9 p.Research output: Contribution to journal › Comment/debate › Research
- Published
The Steam platform economy: Capitalizing from player-driven economies on the internet
Thorhauge, Anne Mette, 2020Research output: Non-textual form › Sound/Visual production (digital) › Research › peer-review
- 2021
- Published
Epic, Steam, and the role of skin-betting in game (platform) economies
Thorhauge, Anne Mette & Nielsen, R. K. L., Feb 2021, In: Journal of Consumer Culture. 21, 1, p. 52-67 16 p.Research output: Contribution to journal › Journal article › Research › peer-review
- 2023
- Published
Games in the Platform Economy: Steam's Tangled Markets
Thorhauge, Anne Mette, 2023, Bristol: Bristol University Press. 156 p.Research output: Book/Report › Book › Research › peer-review
- Published
Optimization of the Danish National Electronic Prescribing System to Improve Patient Safety: Development of a User-Friendly Prototype of the Digital Platform Shared Medication Record
Aharaz, A., Kejser, C. L., Poulsen, M. W., Jeftic, S., Ulstrup-Hansen, A. I., Jørgensen, L. M., Iversen, E., Thorhauge, Anne Mette & Houlind, Morten Baltzer, 2023, In: Pharmacy. 11, 2, 17 p., 41.Research output: Contribution to journal › Journal article › Research › peer-review
- Published
Sports events in a transmedia landscape
Olesen, Mogens, Frandsen, K. & Thorhauge, Anne Mette, 2023, In: MedieKultur.Research output: Contribution to journal › Journal article › Research › peer-review
- 2024
- Published
The steam platform economy: From retail to player-driven economies
Thorhauge, Anne Mette, 2024, In: New Media and Society. 26, 4, p. 1963-1983 21 p.Research output: Contribution to journal › Journal article › Research › peer-review
ID: 542724
Most downloads
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2553
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Professor Nukem: Communicating Research in the Age of the Experience Economy
Research output: Contribution to journal › Journal article › Research › peer-review
Published -
1518
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Professor Nukem - communicating research in the age of the experience economy
Research output: Contribution to conference › Paper › Research › peer-review
Published -
586
downloads
Computerspil som samvær, adspredelse og konflikt i hverdagen: Et arbejdspapir
Research output: Working paper › Research
Published