Anne Mette Thorhauge
Associate Professor
Department of Communication
Karen Blixens Plads 8
2300 København S
- 2019
- Published
Fortnite og Candy Crush: Gratisspil skaber ikke afhængighed – men de er uigennemsigtige forretningsmodeller
Thorhauge, Anne Mette, 2019, Videnskab.dk, ForskerZonen.Research output: Other contribution › Net publication - Internet publication › Communication
- Published
Individual pastime or focused social interaction: Gendered gaming practices among Danish youth
Thorhauge, Anne Mette & Gregersen, Andreas Lindegaard, 2019, In: New Media & Society. 21, 7, p. 1444-1464 21 p.Research output: Contribution to journal › Journal article › Research › peer-review
- Published
Digital ulighed starter i børnehaven
Thorhauge, Anne Mette, Johansen, S. L. & Alim, W., 4 Feb 2019, Medierådet for Børn og Unge.Research output: Other contribution › Net publication - Internet publication › Communication
- Published
Lovgivningen sikrer ikke dit barns digitale rettigheder – opdater den!
Thorhauge, Anne Mette & Johansen, S. L., 22 May 2019, In: Berlingske Tidende.Research output: Contribution to journal › Contribution to newspaper - Newspaper article › Communication
- Published
The role of skinbetting in game (platform) economies
Thorhauge, Anne Mette & Nielsen, R. K. L., 8 Aug 2019.Research output: Contribution to conference › Conference abstract for conference › Research › peer-review
- Published
Gender and gaming practices among Danish youth: Køn og spilpraksisser hos danske unge
Thorhauge, Anne Mette, 22 Aug 2019.Research output: Contribution to conference › Paper › Research › peer-review
- Published
Det digitale medborgerskab
Thorhauge, Anne Mette, Sep 2019, In: Skolebiblioteket. 47, 5Research output: Contribution to journal › Contribution to newspaper - Newspaper article › Communication
- Published
Spildesign og medborgerskab
Thorhauge, Anne Mette & Valeur, M., Sep 2019, In: Kvan - et tidsskrift for læreruddannelsen og folkeskolen. 39, 114Research output: Contribution to journal › Journal article › Communication
- 2020
- Published
Business models in online gaming and their implications for the protection of minors
Thorhauge, Anne Mette, 2020, Education – Relationships – Play: Multifaceted Aspects of the Internet and Child and Youth Online Safety. Wrońska, A., Lew-Starowicz, R. & Rywczyńska, A. (eds.). Warzawa: FRSE publications, p. 212-229 17 p.Research output: Chapter in Book/Report/Conference proceeding › Book chapter › Communication
- Published
Friends, lovers, risk and intimacy: Risk-taking as a socially meaningful practice
Thorhauge, Anne Mette & Bonitz, M., 2020, In: MedieKultur: Journal of media and communication research. 36, 67, p. 37-54 17 p., 2.Research output: Contribution to journal › Journal article › Research › peer-review
- Published
Intimacy and visual communication in social media
Thorhauge, Anne Mette, Demant, Jakob Johan & Krogager, S. G. S., 2020, In: MedieKultur: Journal of media and communication research. 67, p. 1-5Research output: Contribution to journal › Editorial › Research › peer-review
- Published
Intimitet og visuel kommunikation i sociale medier: En samtale med Louise Kjølsen og Liva Manghezi
Thorhauge, Anne Mette, 2020, In: MedieKultur: Journal of media and communication research. 36, 67, p. 6-15 9 p.Research output: Contribution to journal › Comment/debate › Research
- Published
The Steam platform economy: Capitalizing from player-driven economies on the internet
Thorhauge, Anne Mette, 2020Research output: Non-textual form › Sound/Visual production (digital) › Research › peer-review
- Published
Glem nu den stenalderhjerne, og lad os få en saglig diskussion om digitale medier
Thorhauge, Anne Mette, 27 Jan 2020, Videnskab.dk, ForskerZonen.Research output: Other contribution › Net publication - Internet publication › Communication
- Published
Computerspil og konflikter i familien: En forældreguide
Brus, A., Thorhauge, Anne Mette & Gregersen, Andreas Lindegaard, 30 Mar 2020, Medierådet for Børn og Unge. 32 p.Research output: Book/Report › Report › Communication
- Published
Digital mediebrugs betydning for sociale relationer, fællesskaber og stress blandt børn og unge: En litteraturgennemgang
Kierkegaard, L., Larsen, L. M. P., Flensburg, Sofie, Bonnesen, C. T., Madsen, K. R., Pant, S. W. & Thorhauge, Anne Mette, Oct 2020, SDU, Statens Institut for Folkesundhed. 163 p.Research output: Book/Report › Report › Commissioned
- 2021
- Published
Epic, Steam, and the role of skin-betting in game (platform) economies
Thorhauge, Anne Mette & Nielsen, R. K. L., Feb 2021, In: Journal of Consumer Culture. 21, 1, p. 52-67 16 p.Research output: Contribution to journal › Journal article › Research › peer-review
- 2023
- Published
Games in the Platform Economy: Steam's Tangled Markets
Thorhauge, Anne Mette, 2023, Bristol: Bristol University Press. 156 p.Research output: Book/Report › Book › Research › peer-review
- Published
Optimization of the Danish National Electronic Prescribing System to Improve Patient Safety: Development of a User-Friendly Prototype of the Digital Platform Shared Medication Record
Aharaz, A., Kejser, C. L., Poulsen, M. W., Jeftic, S., Ulstrup-Hansen, A. I., Jørgensen, L. M., Iversen, E., Thorhauge, Anne Mette & Houlind, Morten Baltzer, 2023, In: Pharmacy. 11, 2, 17 p., 41.Research output: Contribution to journal › Journal article › Research › peer-review
- Published
Sports events in a transmedia landscape
Olesen, Mogens, Frandsen, K. & Thorhauge, Anne Mette, 2023, In: MedieKultur.Research output: Contribution to journal › Journal article › Research › peer-review
- 2024
- Published
The steam platform economy: From retail to player-driven economies
Thorhauge, Anne Mette, 2024, In: New Media and Society. 26, 4, p. 1963-1983 21 p.Research output: Contribution to journal › Journal article › Research › peer-review
ID: 542724
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Professor Nukem: Communicating Research in the Age of the Experience Economy
Research output: Contribution to journal › Journal article › Research › peer-review
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1517
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Professor Nukem - communicating research in the age of the experience economy
Research output: Contribution to conference › Paper › Research › peer-review
Published -
561
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Computerspil som samvær, adspredelse og konflikt i hverdagen: Et arbejdspapir
Research output: Working paper › Research
Published