The role of skinbetting in game (platform) economies

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

Standard

The role of skinbetting in game (platform) economies. / Thorhauge, Anne Mette; Nielsen, Rune Kristian Lundedal.

2019. Abstract from Digital Games Research Association Conference 2019, Kyoto, Japan.

Research output: Contribution to conferenceConference abstract for conferenceResearchpeer-review

Harvard

Thorhauge, AM & Nielsen, RKL 2019, 'The role of skinbetting in game (platform) economies', Digital Games Research Association Conference 2019, Kyoto, Japan, 06/08/2019 - 10/08/2019.

APA

Thorhauge, A. M., & Nielsen, R. K. L. (2019). The role of skinbetting in game (platform) economies. Abstract from Digital Games Research Association Conference 2019, Kyoto, Japan.

Vancouver

Thorhauge AM, Nielsen RKL. The role of skinbetting in game (platform) economies. 2019. Abstract from Digital Games Research Association Conference 2019, Kyoto, Japan.

Author

Thorhauge, Anne Mette ; Nielsen, Rune Kristian Lundedal. / The role of skinbetting in game (platform) economies. Abstract from Digital Games Research Association Conference 2019, Kyoto, Japan.

Bibtex

@conference{685c23d057204754a41a0c7cd74a85a7,
title = "The role of skinbetting in game (platform) economies",
abstract = "This panel presents a range of contemporary approaches to studying the ongoing convergence between video games, digital gambling, and other new monetization methods. In today's gaming environment, familiar economic capital mixes with gaming capital based on in-game social exchanges and performance, representing a central part of the contemporary ludo mix. With visible and impactful contemporary controversies, and growing legal and regulatory interest, this is a vital moment to consider the evolving roles of gambling in digital games. Given interest in this area from many disciplinary fields and scholars, this panel is designed to rapidly highlight a number of approaches to tackling these emerging questions, especially valuable in such a new and not-yet-formalised area of game studies. It should lay a foundation for the future study, and will bring together and generate conversations between diverse scholars - both in the panel, and attending the panel - with interests in this area.",
author = "Thorhauge, {Anne Mette} and Nielsen, {Rune Kristian Lundedal}",
year = "2019",
month = aug,
day = "8",
language = "English",
note = "null ; Conference date: 06-08-2019 Through 10-08-2019",
url = "http://www.digra2019.org",

}

RIS

TY - ABST

T1 - The role of skinbetting in game (platform) economies

AU - Thorhauge, Anne Mette

AU - Nielsen, Rune Kristian Lundedal

PY - 2019/8/8

Y1 - 2019/8/8

N2 - This panel presents a range of contemporary approaches to studying the ongoing convergence between video games, digital gambling, and other new monetization methods. In today's gaming environment, familiar economic capital mixes with gaming capital based on in-game social exchanges and performance, representing a central part of the contemporary ludo mix. With visible and impactful contemporary controversies, and growing legal and regulatory interest, this is a vital moment to consider the evolving roles of gambling in digital games. Given interest in this area from many disciplinary fields and scholars, this panel is designed to rapidly highlight a number of approaches to tackling these emerging questions, especially valuable in such a new and not-yet-formalised area of game studies. It should lay a foundation for the future study, and will bring together and generate conversations between diverse scholars - both in the panel, and attending the panel - with interests in this area.

AB - This panel presents a range of contemporary approaches to studying the ongoing convergence between video games, digital gambling, and other new monetization methods. In today's gaming environment, familiar economic capital mixes with gaming capital based on in-game social exchanges and performance, representing a central part of the contemporary ludo mix. With visible and impactful contemporary controversies, and growing legal and regulatory interest, this is a vital moment to consider the evolving roles of gambling in digital games. Given interest in this area from many disciplinary fields and scholars, this panel is designed to rapidly highlight a number of approaches to tackling these emerging questions, especially valuable in such a new and not-yet-formalised area of game studies. It should lay a foundation for the future study, and will bring together and generate conversations between diverse scholars - both in the panel, and attending the panel - with interests in this area.

M3 - Conference abstract for conference

Y2 - 6 August 2019 through 10 August 2019

ER -

ID: 225797586